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Enable Partial Binding on DX12 #6734

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cwfitzgerald
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Closes #3639
Tested with #6732

Look at the note below the table. Everything can be partially bound on Tier 3

@cwfitzgerald cwfitzgerald requested a review from a team as a code owner December 14, 2024 07:36

- DX12 now supports `PARTIALLY_BOUND_BINDING_ARRAY` on Resource Binding Tier 3 Hardware. This is most D3D12 hardware [D3D12 Feature Table] for more information on what hardware supports this feature. By @cwfitzgerald in [#6734](https://github.com/gfx-rs/wgpu/pull/6734).

[D3D12 Feature Table]: https://d3d12infodb.boolka.dev/FeatureTable.html
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Oh wow, I wish I found out about https://d3d12infodb.boolka.dev sooner.
There don't seem to be many reports there but still useful.

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Is still fairly new, but they're growing reports rapidly, and the new feature table is amazing

@cwfitzgerald cwfitzgerald enabled auto-merge (squash) December 16, 2024 15:34
@cwfitzgerald cwfitzgerald merged commit 89a8867 into gfx-rs:trunk Dec 16, 2024
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@cwfitzgerald cwfitzgerald deleted the cw/enable-partial-binding-dx12 branch December 16, 2024 18:41
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Partially bound descriptors on DX12
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